1. ShamanShaman
    • 200
    • n/a
    • +3
    • n/a
    • 200
    • n/a
    Summon
    Summon 6 sec

    Summons a semi-autonomous creature. It fights on behalf of its master, and constantly grows - gaining bonus damage and max HP for every kill.
    BogBog: 💗 30, 🥾 320, ⚔️ 50, ♻️ 3, 🔫 melee, absorbs 20% of victim's stats

    Emote DonkShaman
  2. PriestPriest
    • 90
    • 25
    • +3
    • 1.7
    • 160
    • 375
    Heal
    Heal 10 sec

    Instantly restores 30 HP to self.

    Emote DonkPriest
  3. RogueRogue
    • 150
    • 45
    • +3
    • 2.5
    • 220
    • melee
    Blink
    Blink 5 sec

    Teleports to a random unit in the arena, dodging incoming harmful projectiles.

    Emote DonkRogue
  4. MageMage
    • 100
    • 45
    • +3
    • 0.8
    • 140
    • 225
    Meteor
    Meteor 12 sec

    Drops a Meteor from the sky. Meteor rolls around dealing 20 damage to anyone who touches it, and disappears after 3 seconds.

    Emote DonkMage
  5. PaladinPaladin
    • 175
    • 55
    • +3
    • 1.0
    • 200
    • melee
    Repel
    Repel 10 sec

    Becomes immune to any incoming damage for 2 seconds. Cannot be knocked back for the duration.

    Emote DonkPaladin
  6. HunterHunter
    • 105
    • 35
    • +3
    • 1.5
    • 200
    • 600
    Grenade
    Grenade 7 sec

    Lobs a grenade in front of self. It explodes on contact with ground, and deals 60 damage to enemies caught in blast area.

    Emote DonkHunter